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History of autodesk flame6/30/2023 ![]() ![]() So back in the day, with its poor reputation, we managed to get a lot out of that machine by pulling out shots and using the Fire as if it you’d use it like a Flame. Then they brought in the Fire, and I thought that was a good stepping stone – I can’t knock Alex off his perch, so I’ll go over there and learn all the tools. He was being given these incredible opportunities and I thought that’s the future and I need to get into that. I was at Digital Pictures in Sydney and I was running the HAL over there, and Alex Catchpoole was on the Flame. Tim Davies.įxg: You’ve been on a Flame how long now?ĭavies: I think the first time I jumped on a Flame was around 1996/97, so that’s about 14 years now. Since version 2012 Lustre also supports the Tangent Device Element, which is used by many grading applications on the market.In the first of our For Example series – which look at how key visual effects artists work with their tools of choice – we talk to lead 2D artist Tim Davies about Autodesk’s Flame and what tools in Flame he uses, for example, in his work. Later Autodesk developed the Autodesk Control Surface manufactured by Tangent Devices. The original control surface was the Tangent Devices CP100. The Lustre architecture uses CPU and GPU optimizations to obtain realtime playback on high resolution files, as required for digital cinema color grading.
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